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SOUL FERRY

As a producer of the team, I coordinated and tracked tasks and assigned tasks to team members based on the priority of the project. I also collaborated with sound designers, programmers, and 2D, 3D artists through the pipeline of game development. I also created a survey for playtesting for our game improvement.

As a sound designer, I composed 2 Chinese traditional background music and edited over 10 sound effects. 

As a UX designer, I playtested for not only my game project but also for peers' game projects. I gave them valuable and executable feedback on improving the user experience and visual experience. 

Project Deliverable

VR Design
Game Design
Sound Design

Timeline

Fall 2021

2 Weeks

Tool

Oculus Quest 2

Unity

FL Studio

Audacity

Team

Team Member: 5

Sound Designer & Producer: Tiange Zhou

Programmer: Yiming Xiao & Jennifer Liao

Artist: Yutao Huang & Ivy Liu

Overview

Overview

Overview

Story

As a soul ferryman, I need to collect the soul fragments scattered in the afterlife. 

Who does not yearn for the beauty of the human world?

Sound

Survey

Task Tracker

Final Design

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VR & AR Game

Game Design, UIUX Design

Case Study

UIUX Design, Research

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Other Work

Class Work & Marketing Skills

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Planner

Layout Design, Daily Life Record

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